Moonsanity
A downloadable game for Windows and macOS
...interference beyond operational parameters..... ........lunar mine x-32..... status: decommissioned.... ...........................stated reason: over budget.... ......danger..........danger........
Controls
WASD => Move
IJKL => Shoot
This game is an exploration of three things:
- Rust
- Amethyst
- Spooky Moon Dungeons
I was able to combine Amethyst with the wonderful WaveFunctionCollapse implementation by @stevebob to achieve a procedurally generated roguelike dungeon based on an arbitrarily chosen tilemap. You can load any tilemap you like in to the editor and generate a file compatible with the game engine allowing you to swap out the tileset as you like.
Additional thanks to Elthen for the wonderful free sprite sets available here, and Adam Saltsman's Sci Fi Sprites (psst check out Overland)
See README.md on github: https://github.com/radium-io/sanity
Status | In development |
Platforms | Windows, macOS |
Author | Emory |
Made with | Rust |
Tags | Dungeon Crawler, GitHub, Procedural Generation, Roguelike, Sci-fi |
Code license | MIT License |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Install instructions
Run `bin/sanity`
Development log
- mac build now availableDec 01, 2020
- Announcing MoonsanityDec 01, 2020
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